UR Winter 2022-23
Rocket League
Online
UniRocketeers
Work & Responsibilities
During the Winter split of UR 2022-23 I had several roles, including: Technical Admin, Match Admin, Camera Admin, and Bracket Admin.
My work as Technical Admin included:
- Maintaining the codebase of the overlay control system that is used by the organisation.
- Programming dynamic overlays that utilises Rocket League game state integration. As well as overlays that can be controlled by our overlay control system.
- Using the Hype Chamber to help create content for broadcasts and socials. Such as post-game team winner Hype Chamber videos.
- Maintaining the organisation website
As Match Admin my role included:
- Creating and sending lobby information to teams
- Overseeing matches so that they are completed in line with tournament rules
- Raising match issues, as well as helping to resolve them myself inside the lobby
- Saving and uploading match replays
The Camera Admin role included:
- Managing camera feeds from each player
- Setting up the overlay control system to use the camera feeds in the dynamic overlays
- Performing pre-match eligibility checks on the players
- Monitoring and adjusting camera feeds to maintain good quality during matches
As Bracket Admin the work included:
- Managing qualifier brackets for the main event
- Dealing with support requests from matches
- Keeping bracket particpants up to date with information through Discord